> For the complete documentation index, see [llms.txt](https://picks.gitbook.io/picks/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://picks.gitbook.io/picks/core-concepts/lineups-and-multipliers.md).

# Lineups & Multipliers

### Lineups & Multipliers

Lineups are the core execution unit on Picks.\
They define both the structure of your prediction and the reward profile tied to it.

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#### Lineups

A lineup is created by combining multiple independent Picks into a single entry.

Rules:

* minimum of **2 Picks**
* maximum of **6 Picks**

Each Pick contributes one binary outcome to the lineup.\
All Picks in a lineup must settle correctly for the lineup to qualify for full payout.

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#### Difficulty and Risk

Lineups increase in difficulty as more Picks are added.

* Fewer Picks → lower difficulty
* More Picks → higher difficulty

Higher difficulty lineups have a lower probability of full success, but offer greater potential rewards.

This relationship between difficulty and reward is explicit and defined before execution.

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#### Multipliers

Each lineup has a fixed multiplier that determines the potential payout.

Multipliers are based on:

* the number of Picks in the lineup
* the overall difficulty of the selected Picks

As Picks are added or adjusted, the multiplier updates to reflect the current lineup configuration.

Before confirmation, the multiplier is:

* fully visible
* final
* guaranteed not to change after submission

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#### Fixed Payout Structure

Once a lineup is confirmed:

* the multiplier is locked
* the payout structure is fixed
* no adjustments are made during or after the events

There are no pools, no opponent matching, and no dynamic odds.

What you see at submission is exactly what applies at settlement.

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#### Outcome Logic

Lineups settle strictly based on the results of their individual Picks.

* If all Picks are correct, the multiplier is applied to the allocated amount
* If one or more Picks are incorrect, settlement follows the predefined rules shown before confirmation

There is no partial interpretation and no discretionary adjustment.

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#### Designed for Transparency

Multipliers on Picks are not promotional tools or dynamic incentives.\
They are structural components of the game, designed to reflect difficulty in a transparent and predictable way.

Risk and reward are always visible.\
Nothing is implied.\
Nothing changes after execution.

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#### What’s Next

Difficulty tiers allow users to adjust risk within a lineup.\
To learn how difficulty impacts multipliers, continue to **ICE & LIT Difficulty Levels**.
